Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
when i try to add fur i end up wuth a grid of fur over only a certain part of my model, how can i specify where i do and don't want the fur to be generated? its quite hard to figure out though i hae played with lots of settings to see if i can figure it out by myself
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