Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 21-02-2005 , 11:35 PM

walkcycle: orange guy

Hi

here is my walk cycle so far for my orange guy character.
Im trying hard to get the feet and legs looking smooth esp on the heel lift.
At the moment theres very little emotion in the walk just looking to get the basics first.

walk perspective 1mb


any crits and comments would be cool user added image

# 2 21-02-2005 , 11:59 PM
Kurt's Avatar
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Join Date: May 2002
Location: Niagara Falls, Canada
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Not bad,, I would add a bit more motion sway in his spine its a little to stiff right now. The arms and legs look good where they are now.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 3 22-02-2005 , 02:09 AM
mhcannon's Avatar
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Join Date: Sep 2004
Location: Waianae, HI
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might add some counter sway to the hips and shoulders. I really like this orange dude. Glad to see he survived the fall.



AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."
# 4 22-02-2005 , 06:51 AM
Sav1989's Avatar
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Join Date: Jun 2004
Posts: 109
i like it; im still bad animating, but ill shortly begin with that user added image...
nice walking : )

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