Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 29-08-2005 , 08:52 PM
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Corrupted Image Planes

Hello, I bought a Asus geforce fx6800. Now i get in Maya 7 corrupted Image planes.

https://www.piczs.com/is.php?i=8478&i...withFX6800.jpg


The only view that’s displaying the image plane correct is the side plan where I have inserted the full color guitar picture. I Tried different picture formats like pds, jpg, tga... but nothing helped.

Maya 6.5 is working just fine.

I have tried an clean Windows XP Sp2 installation, different computer, lots drivers but nothing helped.


:headbang:


Last edited by PAF; 30-08-2005 at 06:35 PM.
# 2 30-08-2005 , 05:06 PM
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make a normal polygon plane, and put the image on that see if that works (use the same x and y values as the image size then scale it down) thats what i do anyway, then just put the poly plane into a layer and lock it.

# 3 30-08-2005 , 06:23 PM
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:attn:

I found an workaround on the web. If I resize the picture smaller in ACDSee, no matter witch size even 1 pixel difference is enough. The image plane will be displayed correct user added image .


I guess it's an Maya 7 bug somehow......... are there some other people with an ASUS V9999 TD ( geforce FX6800 ) and this Maya 7 combination problem.

I use the 77.56 driver from Nvidia.


Last edited by PAF; 30-08-2005 at 06:26 PM.
# 4 25-09-2005 , 12:23 PM
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Join Date: Jul 2005
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Open the maya.env file and add this line:


MAYA_NON_POWER_TWO_OFF = 1



problem solved



:attn:

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