Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 26-02-2006 , 10:49 AM
ryuu1988's Avatar
Registered User
Join Date: Oct 2005
Location: california
Posts: 14

export from maya to Zbrush

I want to take my model into Zbrush 2.0 but for some reason, everytime i try to import this .obj, Zbrush just flat out crashes. closes. gone. wtf. someone please help.
all i need to do is make this model into a zbrush editable tool.

how am i supposed to be doing this. someone give a step by step!

# 2 27-02-2006 , 01:59 PM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
Posts: 1,095
so far I know zBrush crashes when you have overlapping UVs on your mesh - BUT! - only when rendering out displacement maps. I´d have a look at www.zbrushcentral.com as this is the place where people can answer this question for sure.

cheers!

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