Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-04-2006 , 08:41 PM
Wishbonekenobi's Avatar
Subscriber
Join Date: Jan 2006
Location: San Francisco
Posts: 227

IK Help

Hello,

I have a small problem with Ik and Fk working to gether. I have rigged a robot and used Ik handles for his arms. The only problem is that when I move the shoulder dirrectly the Ik handle doesn't move with the wrist, it stays in the same place and when I grab it the arm goes back to its original pose. if anyone else has had this problem and knows what I'm talking about or can give some advice I would love to hear it.

thanks.

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# 2 23-04-2006 , 09:41 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Select the IK handle and in the Attr Editor have a look at the FK solver 'checkbox' (hint hint) That should do it.

Jay

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