Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 18-05-2006 , 08:06 AM
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Join Date: May 2006
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texturing

I have done a bit more work on Kaneda's face but am still trying to suss out bump mapping. I am using DT3Dskin as the skin shader and think this might be causing the problem.
Any advice or suggestions are much appreciated.

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Last edited by leonlabyk; 18-05-2006 at 08:13 AM.
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