I have a character holding a cauldron via the cauldron's handle. The cauldron's handle is parented to the character's wrist. The cauldron has a ladle in it which is point and orient constrained to both the cauldron and the character's other wrist.I want the character to grab the ladle out of the cauldron, so at the point when the character grabs the ladle I'm changing the piont and orient constraint values so that the constraints move from the cauldron to the wrist doing the grabbing. The problem is, as soon as the constraint values change, the ladle seems to rotate to a different allignment. Is there any way to solve this, or any better way to animate this. Thanks.
Last edited by SSS : 17-11-2002 at 12:29 AM.