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Old 15-07-2006, 01:56 PM   #1
tadpole3159
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Default metal shader tutorial please :p

does any one know how to make metal like this http://www.customsandclassics.com/images/chrome.jpg or this http://images.photographica.org/resi...18612&nocrop=1
i'm making a jaguar s type (the old one) and need a shiney metal surface for the bumber and grill, thanks in advance:p
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Old 17-07-2006, 09:35 AM   #2
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Use a mental ray DGS material (assuming your rendering with mental ray) or assign a reflection map to a high refectivity material.
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Old 17-07-2006, 01:37 PM   #3
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Make it a DGS material with a HDRI in the back ground...

Check this tutorial, its perfect for ya...

http://www.highend3d.com/maya/tutori...ray/241-1.html
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Old 17-07-2006, 03:35 PM   #4
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when i used the DGS material on an object i could not see it when it rendered
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Old 17-07-2006, 04:50 PM   #5
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Do you have a HDRI map in place?

If yes, try decreasing the specularity...sometimes if its too high it is so reflective it looks invisible at the edges.
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Old 25-07-2006, 10:25 PM   #6
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oh and just to cover all the bases, make sure you're rendering with mental ray
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Old 26-07-2006, 08:43 AM   #7
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that's why i could not see it,cause i was using software
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