Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Batman by Jason Edwards
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 26-10-2006, 10:37 AM   #1
Registered User
Join Date: Jun 2006
Posts: 3
Thanks: 0
Thanked 0 Times in 0 Posts
Default Problems with free texture tutorial

I have been working with maya for a year, and I've only focused on modeling and animation so far.

I decided to try the texture basics-tutorial, the free one.

The tutorial starts out with a door-model. Very simple model, and it took me ten minutes or so to build a similar one. The guy then says that he has taken the UV-coordinates, and put them into photoshop. I try to do the same thing, put when I open the UV texture editor, my UV's are all over the place. Its not like his at all.

Has anyone else experienced a similar thing? Or can anyone provide a solution? Kind of frustrating...
espendal is offline   Reply With Quote
Old 27-10-2006, 05:34 PM   #2
Registered User
Xander-0's Avatar
Join Date: Feb 2005
Location: This Place
Posts: 220
Thanks: 0
Thanked 2 Times in 1 Post

Its not a true problem, your door just isn't mapped yet -

you need to look up a tutorial on something called 'uv mapping'. Basically, you're going to end up moving all the uv coordinates into a reasonable shape. Hitting either Polygon Modeling -> Texturing -> Automap or Planarmap first will work best. Then you move the resulting map (and sewing them) as necessary. But, err... I'd reccommend trying a tutorial.
Book Wise
Xander-0 is offline   Reply With Quote
Old 27-10-2006, 06:14 PM   #3
Registered User
jasi_hawk's Avatar
Join Date: Dec 2005
Posts: 61
Thanks: 0
Thanked 0 Times in 0 Posts

the uv mapping for the door has to be better larn about before texturing ,because uv mapping is the base of texturing.

to know about uv mapping u could see or read some tutorials.

u try these sites out to get anything about uv mapping.

they are very good tutorials . they give u a basic idea of uv mapping.
jasi_hawk is offline   Reply With Quote

Similar Threads
Thread Thread Starter Forum Replies Last Post
SimplyMaya 2010 - Subscriber Updates Miss_Nova Site News & Announcements 6 13-09-2011 09:37 PM

Thread Tools

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.