This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
well make sure you've got some lights in your scene, and make sure they're not inside something. a point light is good for a quick and dirty render. just raise it above everything else.
also, what kinds of textures do you have on your objects? the black rock in particular...
I agree with Neo. Its a lighting issue. Ensure your lights are above geometry and that they are not in a layer that is V (visable) is off or is set to T (Template) or R (Reference).
This will cause the lights not to render correctly.
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
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