This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
in the light, go down to the shadow>raytracing tab and there should be one of 2 options. light radius or light angle. just set those as high as you want
What I meant to say was without using Ray tracing (Maya software render only)
I've heard that you can hook up a dmap shadow and then tint the shadow by distance, but I'm not sure how to do that (sounds like something that would require a decent knowledge of mel scripting- which I don't have unfortunatly)
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