Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 106 17-12-2002 , 09:29 PM
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Hey guys, as you can tell by all of the time I have been putting into the torso, I have been avioding the legs user added image But, I ran out of stuff to do on the torso (for now) so I decided to goahead and start on the legs. Let me know what you think, thanks,
Brian

# 107 17-12-2002 , 09:30 PM
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here is a back shot... Made the light yellow just for fun, thats why its not white right now...

# 108 17-12-2002 , 11:03 PM
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Tomorrow I am going to ad the bones and get him ready for my final pose. I could ad some accessories to his legs, but with the pose that I am using (down on one knee) you, will not see much of them anyways. Can't wait. user added image
Brian

# 109 18-12-2002 , 02:31 AM
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omg this is SOOO twisted and sweet i love it nice modelling


Thanks for wasting your time reading this line.
# 110 18-12-2002 , 12:01 PM
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Hey guys *yawn* its 6 in the morning. user added image I stayed up all night last night, pulled an allnighter... I saw Lord of the Rings at the midnight show!! It was fantastic, can't wait to see it again. Why did I stay up all night tonight?? I wanted to create a realistic shader for my Flame Thrower. Please let me know what you think of this... ZZZzzzzz... I spent alot of time on it, It is particles with a runtime expresion for scalePP and The shader is all Procederal!! (sorry I can't spell this late, err, early) THere are no textures out side of Maya, it is fully animated, Please let me know what you think,
Thanks,
Brian
Wish I could sleep, have to go to work. user added image


After Viewing my fire, do you think it was worth the hours I put into it?

# 111 18-12-2002 , 12:05 PM
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oh yeah, since it is all proced. I could easily make it B&W, do you think it would look better black and white in this scene? I kind of think it is better color, just because it ads contrast to the B&W, but I thought I would ask for your opinion. THanks,
Be


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# 112 18-12-2002 , 03:36 PM
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seems like the arms are a bit small
can we see a front and side view

fire looks great


Give all the Doctors cancer and see how fast they come up with the cure.
# 113 18-12-2002 , 03:44 PM
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jep the fire looks really great!!!

# 114 18-12-2002 , 03:46 PM
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and to the color...

it's hard to say how the fire will look in the scene! can u post a pic with scene and fire? would be a big help to decide

# 115 18-12-2002 , 03:47 PM
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I agree about the arms, at first I intentionally made it like that, but after your comment, I decided to go ahead and make them Proportional. Thanks, I will post an image later when I can. Thanks,
Brian

# 116 18-12-2002 , 03:49 PM
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First I need to finnish the skin weights and stuff on the bones befroe I can add everything together. user added image
Not fun I am now having issues with that. Things are going slow on my model lately, Maybe because I am going off of no sleep. I will update when I get a chance. Thanks,
Brian

# 117 18-12-2002 , 04:49 PM
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Hello, I did some major rework on the arms and legs, Had to make the joints like that because I really don't have the time or feel like taking the time to paint skin weights right now, so I thought that this would be a good solution. Do the arms/legs look any better?
Brian

# 118 18-12-2002 , 07:14 PM
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Hey guys, here is the latest, it took 15min on a dual 2.4 processor machine at 640X480!! YIKES!! The flames need some work, going to try and make them white just to see what it looks like,
Brian

# 119 18-12-2002 , 07:33 PM
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here is a slight update, on the colors of the flames

# 120 18-12-2002 , 07:34 PM
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oopsuser added image

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