Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 11-05-2007 , 04:21 AM
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Join Date: May 2006
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cub mapping?

what is the best way to map a cube, 6 sided planner? Spherical just looks ugly.

# 2 11-05-2007 , 04:48 AM
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Never mind I seem to get spherical working ok.

# 3 11-05-2007 , 09:33 AM
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i would say either let maya map it for you, or do automatic mapping and then sew UVs or break UVs as you see fit.


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# 4 11-05-2007 , 07:23 PM
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thx NeoStrider the automatic and sewing did it.

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