hey thanks Altadena,
Here's the boot with a normal map sculpted in Zbrush. Gonna add a bit more detail and put some wear and tear into it as well although it will get covered a bit by the exo-skeleton frame.
I re-modeled the sole and added detail in zbrush instead of what I did in maya.
Mostly wasted detail as you will prob never see the bottom, certainly not up close but still...