Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 29-10-2007 , 12:32 AM
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Join Date: Mar 2007
Location: Japan
Posts: 11

Eliminate UV Seam

Hello everyone!

I am going to create a basketball appling non distortion UV map.But it is very complicated for me.It is very difficult adjust top of the UV.
https://syaruru.sakura.ne.jp/01.jpg
So I applied plane map from both side.But conspicuous UV border.
https://syaruru.sakura.ne.jp/02.jpg
How do I create non distortion UV map of shpere or do you know good websit about apply for shere.

# 2 02-11-2007 , 06:35 AM
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Join Date: Jan 2005
Location: vienna
Posts: 1,095
you might try the standard photoshop filter -> polar coordinates under distortion and use -> square to polar


everything starts and ends in the right place at the right time.
# 3 03-11-2007 , 06:19 PM
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Join Date: Mar 2007
Location: Japan
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Thank you for your good information!

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