Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 24-12-2007 , 12:51 PM
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reverse normals in 2008

i cant find reverse normals in maya 2008.. HELP!!


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# 2 24-12-2007 , 12:54 PM
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It's under the Normals tab right in the center at the top.




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# 3 24-12-2007 , 01:17 PM
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which module.., surfaces, polygons, blah blah.., ?? I found it once but .., well its been hot here lately :blush:


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# 4 24-12-2007 , 01:19 PM
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polygons.

A quick F1 then search, reverse normals, and looking at what it brings up would have saved you time and a headache looking for it.


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# 5 24-12-2007 , 01:22 PM
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no bother, no headache..user added image..i found it just a sec ago.., it wasnt that serious.., theres always an answer if one is patient.

F1.., ill remember that user added image

thanks


take it easy and life will be easy
# 6 24-12-2007 , 01:24 PM
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I went through a phase of hating searching the help files, and stuck to menu searching for stuff, dead horse, flogging, I was!


"No pressure, no diamonds" Thomas Carlyle
# 7 24-12-2007 , 01:30 PM
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dead horse flogging was yu.., tanks for da tip dude user added image

have a good new year mate user added image


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