Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 25-02-2008 , 04:50 PM
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Location: Illinois
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texture map help

Are there any tutorials on creating color,diffuse,specular,luminosity,reflectivity,tra nsparency,bump, and clip maps all from one texture. I don't need every one but need to know how to make them for each model as needed. I am starting to work will realstic rendering and I know you need most of these maps.

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