Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 08-08-2008 , 04:01 PM
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Join Date: Aug 2008
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texture mapping skews when i insert a keyframe for animation

I have a 3d creature textured using the UV texture editor and all rigged up. When I warp and pose him normally everything works great, but once I hit "s" to insert a keyframe for animation, his textures get all scewed. When I checked the UV texture editor, I noticed the parts of him that are ****ed up are actually placed outside of the texture and resized. What's going on here?

I open my scene and everything looks fine:
user added image

I move a part and insert a keyframe and:
user added image

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