Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 29-08-2008 , 11:38 PM
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Join Date: Oct 2006
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How do i attach fur? Can i use polygons for this?

Hiya, I have a polygon model of a hound and i want to attach fur, now i have seen a view posts saying that i need to be using nurbs, is this so or can i still keep my model as a polygon.

# 2 30-08-2008 , 12:40 AM
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Join Date: Feb 2004
Location: Chicago
Posts: 1,712
You can use Polygons but in order to use fur on polygons you will have to UV map the model so the UV's are unwrapped into the 0-1 UV space.
You might be able to get away with automatic mapping but if you plan to colour the fur I would recomend you sew your UV's so you can decide where the texture seems will be.




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