Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 03-12-2008 , 08:30 AM
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gundam A.L.E.X

been a while since i posted anything so i thought i'de post this,

done in 10 hours, not finished yet still got the shield and gun to do,

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# 2 03-12-2008 , 11:40 AM
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looks nice can you post some wires?

# 3 03-12-2008 , 02:31 PM
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yeah - nice job jali - what kind of colors are you going to go for? user added image

# 4 03-12-2008 , 02:31 PM
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Nice!

I really like the lower legs. Very cool.


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# 5 03-12-2008 , 02:56 PM
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thanks for the comments guys, i'll post the wires tomorrow,

as for colours, i'm gonna use the same as the pics below

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# 6 03-12-2008 , 11:58 PM
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i was gonna say 'whoa, are you done already?' but wait, that's an actual model.

i should step up the speed of production on my gundam......




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# 7 04-12-2008 , 12:04 AM
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i was gonna say 'whoa, are you done already?' but wait, that's an actual mode

it does look like a maya software render

# 8 04-12-2008 , 02:30 AM
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wireframe

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# 9 04-12-2008 , 04:01 AM
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started on the gun, not too sure about the handle might redo that part,

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# 10 04-12-2008 , 06:45 AM
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wow... VERY impressive work!


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# 11 04-12-2008 , 08:13 AM
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quick pose, just messing about with it:p

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# 12 04-12-2008 , 08:35 AM
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quick question, do you guys think i should use the toon shading to texture this ?

# 13 04-12-2008 , 10:31 AM
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yes.....
if it doesnt work you dont have to keep them

# 14 04-12-2008 , 11:10 AM
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just a quick pass at toon shading,

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# 15 04-12-2008 , 11:34 AM
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if you're going for a toon-like render then go for it

is it me or are those feet not attached to his legs?




that's a "Ch" pronounced as a "K"

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