This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Ah ha! It is starting to make sense. I needed to change the default color of the map image layer to black in order to continue the alpha channel around the image area. The specular map will help too. Thanks a lot guys.
jk
I'm not sure, but maybe it is already transparent, the problem is that it is reflecting light, so it will look as if it is not transparent at all. I'm not sure if it will solve the problem. Probably could also be done adding a map to the reflectivity attribute.
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