Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I am following the DT Product Viualisation dvd training, and I have a problem. Here is what I am up to.
I have justprojected a nurbs curve on the surface and cut a hole in my geometry.
I then duplicate the curve and scale it down and position it inside the hole so that i can then use a fillet to create depth to the hole, but when i do so i get a glitch. The fillet is wavy and distorted and doesnt stick to the path of the curve?
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