Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 17-01-2010 , 07:11 PM
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Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
If the texture map is big enough, might just paint them in and with a spec map make them have a lot more shine.

This was more playing around then a project.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 17 18-01-2010 , 01:27 PM
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Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
you could use the spec, but also add a mild incandescense map too, that will bring those dots out

Jay

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