Hi guys, please I need your help, I don't work in 3d modeling, but I must do a simple work with Maya 2011.
I need to create a column with a custom based, for example a column with a star as a based, or a cross, a kind of flower... So it's like a cylinder but the base is not a circle, but a custom border: understood?
A tell you how i've done it (but it's not exactly what I want):
I've the image of the border style, so i've create a CV curve with the shape of the symbol.
I've duplicated this curve and use LOFT to create the "walls".
The problem now are two:
1) there are no bottom and top surfaces, so it's like a tunnel, but i need the two covers.
2) If I scale it, it doesn't scale on both the borders... I mean, if I scale a cylinder, both the left and right covers get closer (or further) the middle of the object, instead in my object only one cover tends to reach the other one (that is fixed): understood?
How can I have both physical covers, and have a Scale like a poligon cylinder?
Hoping in your
I thank you in advance.