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Old 30-03-2011, 04:51 PM   #16
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Ok, now Im getting the hang of it I think.. Got the first model UV'd but before I map the other I thought theres some way to copy the work I did to save some time.

Heres the progress.

I used automatic mapping for the shroom_hat and cylindrical mapping for the foot.
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Old 30-03-2011, 06:27 PM   #17
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Yes there is a way to copy UVs. Mesh>Transfer Attributes>options.

However since you only used simple projections, it would be less clicks to just go on and keep doing the cylindrical / auto projections on the models.

If you need to transfer attributes anyway, read up on that. ---->
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