Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 19-08-2011 , 06:30 PM
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bake in mr

hi guy this is a picture that i facing a problem when finish baking the head, pls have a look. tquser added image

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# 2 19-08-2011 , 07:00 PM
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What did it look like before you baked it, was it UVed correctly.........dave




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# 3 20-08-2011 , 12:19 AM
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Yup, that's a UV stretching problem. Automatic map it if you don't care about the UVs.


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# 4 20-08-2011 , 01:08 AM
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oh ic is a uv problem, tq daverave n nextdesign

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