Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 29-07-2011 , 01:40 AM
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Join Date: Jul 2011
Posts: 5

Isometric viewing with no gaps?

Hey,

Im making a isometric project using tiles. So im making a basic wall in maya but the end result is not correct and i do not know what the heck im doing wrong.

I generated my 4 wall pieces into a single render like so:
https://i53.tinypic.com/xauflt.jpg

Then my current method was split them up in Photoshop how ever this does not work cos they don't line up as you can see below:
https://i52.tinypic.com/2z5m2za.jpg

Can some one please explain how on earth you get your renders to match up properly cos my current method is not working - my grass tiles match fine though i didn't make them so something is wrong in my approach to this.

Thanks


Last edited by sirchick; 29-07-2011 at 01:45 AM.
# 2 29-07-2011 , 06:12 PM
daverave's Avatar
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Join Date: Aug 2009
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Posts: 4,472
Just flip the second item in the second pic in the horizontal in PS.........dave




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Last edited by daverave; 29-07-2011 at 10:11 PM.
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