Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 18-09-2011 , 05:33 PM
ben hobden's Avatar
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Join Date: Jul 2008
Location: Chelmsford, Essex, UK
Posts: 1,162

Big Thankyou Jay

I just wanted to say a big 'Thank you' to Jay. I have been dipping in and out of the later chapters of the maya/zbrush integration tutorial....and as with the realistic eye tutorial, there are numerous good tips....all well explained. Clear, concise...and covers several concepts ive always been aware of...sss....zbrush maps... final gather maps....in a more plain English and visible way than Ive ever been able to find elsewhere. These are definitely tuts to watch more than once, as im sure new things can be pulled from them on repeated views. Nigh on God send.

Thank you.

Ben Hobden

# 2 19-09-2011 , 08:12 AM
David's Avatar
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Join Date: Apr 2002
Location: Prague
Posts: 3,228
Thanks for the feedback I'm sure jay will appreciate it.

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# 3 19-09-2011 , 08:30 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Excellent. Many thanks. Thats great to hear. I hope everyone else enjoys it too.

Edit: Its nice to get the feedback as it can be difficult to know if we have hit the sweetspot as we all have different expectations as to what we want from a tutorial

again many thanks Ben

Jay

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