This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hi all, I haven't posted any of my work on here yet.. and I'm always in need of some creative criticism or what not. So here's an Elvis character I've been working on for my reel. Tell me what you think?
Is this supposed to be a game model? It looks pretty cool if it is. If it isn't, why did you choos to keep it low polygonal like that? Smooth it out, show us Elvis up close... heh.
Thanx for the comments, yah actually it is a game model. I'm putting my reel together, so I can approach game companies. And I'm trying to keep my polys to a minimum.
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