Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 21-10-2011 , 02:07 PM
SilverFeather's Avatar
Noober than noob
Join Date: Sep 2011
Posts: 520

Problem with adding a second nCloth.

T-shirt problems were fixed and it works fine as nCloth, but now I want to add a jacket over the T-shirt of the character. The jacket will not accept the character as collision object. How can I fix this?
I have tried to add a new collision status to the character for the nucleus of the jacket, but that didn't work. Should I set the jacket's nucleus to be the same as the T-shirt's?

Sorry that i'm being a bug here, i'm just curious about these things and google returns nothing about adding 2 sets of clothes over a char.

Edit: Never mind, fixed that problem.
Fix: Reduced gravity to 0, used Remove nCloth from the collision object (character) and then made it back into a collision object with same nucleus used for both clothes.
It works now. The body's movement deforms both the T-shirt and jacket.


Last edited by SilverFeather; 21-10-2011 at 10:53 PM.
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