Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 03-12-2011 , 12:17 AM
deluxmilkman's Avatar
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Join Date: May 2009
Posts: 2

Maya Instancer with "aim up axis" issue?

I'm using Maya Instancer with "aim position" and "aim up axis"
I wanna have all instances (arrows) to point to the the locator.

but depending on the direction of "aim position" and "aim up axis", they are acting differently.
it's only working on the 3rd picture.
how can i fix this?

Code:
vector $pos = nParticleShape1.position;
vector $loc = <<locator1.translateX, locator1.translateY, locator1.translateZ>>;
nParticleShape1.customVector = <<$loc.x - $pos.x, $loc.y - $pos.y, $loc.z - $pos.z>>;
user added image
facing the other way.
user added image
facing nowhere.
user added image
working fine.

thanks in advanceuser added image


Last edited by deluxmilkman; 03-12-2011 at 02:50 AM.
# 2 03-12-2011 , 08:45 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Its a bit of a long shot but try moving all instances in one axis, at the moment you have them stuck in all three..............dave




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