Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 16 16-02-2012 , 06:44 PM
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oh yeah, forgot about that. it makes a lattice nice

# 17 16-02-2012 , 09:15 PM
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Create a flow path object it adds a deformer to the mesh around a curve - no fuss job done!

J

You learn some thing new every dayuser added image...............dave




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# 18 17-02-2012 , 03:32 PM
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Create a flow path object it adds a deformer to the mesh around a curve - no fuss job done!

J

Ya unfortunately this is what I get when I hit flow path object. The object doesn't go to the curve, and its all scewed on itself at the bend.


user added image

# 19 17-02-2012 , 04:13 PM
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I agree the image looks to be a mess but it does nothing to show how you created the flow path object so one cannot tell what has gone wrong.

Why not just duplicate faces of the cover, scale them and then animate the verts?

Here is a crude example...

https://youtu.be/5PhcrNCc5Bo


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675

Last edited by ctbram; 17-02-2012 at 04:42 PM.
# 20 17-02-2012 , 04:50 PM
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starting to finally get somewhere now, still needs a few tweaks.

It required I align every thing first, freeze trans, center pivots, etc.

user added image

# 21 17-02-2012 , 04:55 PM
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I agree the image looks to be a mess but it does nothing to show how you created the flow path object so one cannot tell what has gone wrong.

Why not just duplicate faces of the cover, scale them and then animate the verts?

Here is a crude example...

https://youtu.be/5PhcrNCc5Bo

Thanks for going to all that trouble, but the motion of the animation was important.

So I wanted it to flow, hence using a curve.

think Im nearly there now though.

Graham

# 22 17-02-2012 , 08:27 PM
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Yeah you gotta freeze the trannies and stuff first....otherwise you will get a real mess going on

but I take it the flow path worked then??

Jay

# 23 17-02-2012 , 09:45 PM
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It kinda did Jay, still have to do a bit of tweaking.

But it seems with Maya you gotta do that. It never works first time. I think I changed a setting to o on the lattice and messed with the up vector. But I have no idea why I had to do that.

Maya = frustrating.

# 24 18-02-2012 , 02:44 AM
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NP at all. I am glad you got the flow path stuff worked out and you are zeroing in on it.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
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