Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I'm having a major problem UV mapping in maya 2012, every time I try and us the transfer attribute tool to transfer my UV map from one model to another model the new map is distorted and messed up can anyone help ? what am i doing wrong ?? cheers..
Cheers, fingers crossed I think I've fixed the problem using local rather then world seems to have sorted it out, I was sure I'd alraedy tried that but I've been hammering away and its sorted now...
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