Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-03-2012 , 07:23 AM
sam201's Avatar
Registered User
Join Date: Jan 2004
Location: india
Posts: 17

Rigid body error

user added image I am facing a weired problem which is driving me crazyuser added image, Whn i create a cube in maya and apply
gravity field, it gives error

// Warning: Cycle on 'pCube1.worldMatrix[0]' may not evaluate as expected. (Use 'cycleCheck -e off' to disable this warning.) //

whn i chk outliner the cube doesnt gets rigidbody node. gravity doesnt work.
pls guys help me i am the middle of production delivery scheduleuser added image.

kumar


sam
# 2 18-03-2012 , 07:28 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472




Avatar Challenge Winner 2010
# 3 19-03-2012 , 03:06 AM
sam201's Avatar
Registered User
Join Date: Jan 2004
Location: india
Posts: 17
THANK YOU IT WORKED!!!! YUPEEE!!


sam
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads