Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 01-04-2013 , 12:13 AM
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Join Date: Mar 2013
Posts: 38

Touch-up texturing a model?

I changed title of the thread, since I already answered my last question, and didnt want to waist a the thread. So this is the new question.

How do you texture a model, as one mesh. I know to bring in the UV's into photoshop, make a texture, but how do you adjust them, to be perfectly on target? Thanks! BTW model is normal mapped.


Last edited by bpears; 01-04-2013 at 06:19 AM.
# 2 01-04-2013 , 11:52 AM
daverave's Avatar
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Join Date: Aug 2009
Location: England
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I don't understand the questionuser added image......................dave




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# 3 05-04-2013 , 02:32 PM
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Join Date: Jul 2009
Location: Netherlands
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If I understand you correctly, you need to work on your UVS
they tell the textures how to lay on the model
They often times stretch, overlap, etc if UV did not get some loving


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