Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 11-09-2013 , 01:01 PM
Registered User
Join Date: May 2011
Posts: 2

Please help - Maya 2012 UV transfer problem.

Hi everyone!

I have a problem with uv transfer. I made UVs on duplicated mesh of model and then trying to transfer UV.
On images You can see a problem, its totally mess up
Good UV map:
user added image
Map after transfer with attrebutes:
user added image

I've tried different settings.


Last edited by kryzysaa; 11-09-2013 at 01:15 PM.
# 2 11-09-2013 , 11:45 PM
MrYeti's Avatar
Lifetime Member
Join Date: Feb 2013
Location: Down Under
Posts: 245
Hi kryzysaa, I had this problem a few days ago. Try setting the sample space to World instead of Component (keep all your other settings the same) and see what it does.


Cheers, the Yeti.
# 3 16-09-2013 , 12:02 PM
Registered User
Join Date: May 2011
Posts: 2
Ok, i know what i did wrong. After duplicated i decided to delete half of model and make mirror, because its not symmetry at all. i forgot about it. Anyway thanks for help.
For everybody who have a problem with transfer, never delete polygons,verticies but you can move.

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