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# 1 23-12-2014 , 01:01 PM
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Join Date: Dec 2013
Posts: 11

Joint shifts after applying IK Handle

Hello all,

I was trying to apply an IK handle for the character's arm. As I apply it, the joints shift slightly. Why? Any help? Thanks!

# 2 01-01-2015 , 04:07 PM
Registered User
Join Date: Sep 2011
Posts: 109
Not sure if I'm correct but you have to make sure that your skeleton joints are straight. You can zero out numbers that needs to be zeroed out with "freeze transforms" Then try to re-apply ik handle.

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