Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 11-02-2015 , 09:59 PM
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Join Date: Feb 2015
Posts: 1

Blend shape after input problem!

Hi guys I'm new and I did create the blend shapes and put it under Skincluster in input, I didn't freeze or anything but my character keep move X all time when I use blend shape user added image only solution is re smooth bind but again problem paint weight copy or import didn't work, they only put whole weight skins in one name joint. I don't understand why. I need your helpuser added image

# 2 12-02-2015 , 07:09 AM
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The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Try changing the origins to local...................dave




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