This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
So i'm working on a large scale building which has been .fbx exported from AutoCAD and the building seems to have a weird issue... possible camera/graphic related or something to do with an axis point? I have no clue.
But when I seem to click a face or even pan around my building it seems to have a weird stutter effect.
I have played with the camera attribute editor and tried to find an ideal number for the building but that doesnt seem to fix the weird bouncy effect... any ideas how to fix this please?
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