Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 04-10-2015 , 01:31 AM
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Join Date: Jun 2014
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How can I use IK handle for Joints that bend the wrong way?

Hello, I'm making a robot character, and the knees look like this, but if I try to use the IK handle it tries to make it bend in the wrong way because of how the *inward* angle is.
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# 2 06-10-2015 , 10:59 PM
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Join Date: Jun 2014
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Hello, does anyone have any idea how this could work?

# 3 07-10-2015 , 03:20 AM
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Join Date: Feb 2013
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Posts: 245
I'm not an expert in this field but I would be modeling the leg with enough of a forward bend in it to make the IK handle bend the way you want.


Cheers, the Yeti.
# 4 07-10-2015 , 03:46 AM
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Join Date: Jun 2014
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I'm aware that that an IK done that way will always work, but I am trying to get the IK to work in this scenero.

Because I like how with the leg done the way it is at top, it can bend nearly 180 degrees without any clipping:

user added image

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