Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 15-04-2003 , 08:47 PM
Sardo Numspa's Avatar
Registered User
Join Date: Apr 2003
Posts: 31

Flickering Animation

Also it might be texture filtering thats doing this. How do I adjusting filter up when I get further away from the camera.

Certain textures will behave poorly in supersampling situations bacause the veriance is just too alternating so you could get a completely differently colored pixel form frame to frame depending on where the actual sample might happen to fall. This might be thr problem. This happens in LightWave.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads