Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 08-01-2005 , 09:25 PM
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Join Date: Nov 2004
Posts: 27

How do I render displacement maps without losing the detail?

I've being doing some displacement maps on nurbs surfaces. I realize that I need to convert this to a polygon if I want to rend it in MayaVector.

How do I convert a complex Nurbs surface to a Polgon without losing the curves and the detail?



.........Also, I am trying to create a wireframe keyframe animation of a single surface using various levels of displacement applied to the surface. Do I set MayaVector to SWF, then batch render it in the normal way?

Is this possible? Any ideas how?

Thanks!


Last edited by mojo77; 09-01-2005 at 10:49 AM.
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