Tutorial Overview

This tutorial shares some helpful modeling tips for how to work on objects with symmetry in Maya. We look at how to setup and move between multiple poses for modeling, rendering and assembly by keyframing the transform coordinates for an object, in order to get an assembled object back to the origin so that we can work on it with symmetry without losing the assembly pose.

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Lesson Pack 1 0 9 Minutes 95 Mb
  • Length: 0 hours and 9 minutes
  • Software: Maya 2012
  • Format: MPEG
  • Download Price: 0
  • Video Credits: 0