Tutorial Overview

This tutorial covers the modeling and rendering of a Ferrari. We start off by cutting up blue prints in Photoshop which are used as reference. We then make all the different component parts of the car using polygon modeling. Topics in this tutorial include making displacement maps for tire treads, and HDR lighting. By the end of this project you'll be able to create your own cars in Maya.

Downloads

If you've purchased a downloadable copy of this this tutorial you can download it using the links below. Links will be active for Lifetime Members and people with video credits
Parts Credits Length Size
Lesson Pack 0 0 0 Minutes 22 Mb
Lesson Pack 1 2 23 Minutes 58 Mb
Lesson Pack 2 2 37 Minutes 96 Mb
Lesson Pack 3 1 30 Minutes 79 Mb
Lesson Pack 4 1 22 Minutes 59 Mb
Lesson Pack 5 1 28 Minutes 54 Mb
Lesson Pack 6 1 30 Minutes 77 Mb
Lesson Pack 7 1 33 Minutes 87 Mb
Lesson Pack 8 1 25 Minutes 66 Mb
Lesson Pack 9 1 41 Minutes 91 Mb
Lesson Pack 10 1 26 Minutes 69 Mb
Lesson Pack 11 1 26 Minutes 70 Mb
Lesson Pack 12 1 29 Minutes 79 Mb
Lesson Pack 13 1 31 Minutes 84 Mb
Lesson Pack 14 1 25 Minutes 65 Mb
Lesson Pack 15 1 34 Minutes 89 Mb
Lesson Pack 16 1 25 Minutes 64 Mb
Lesson Pack 17 1 34 Minutes 90 Mb
Lesson Pack 18 1 45 Minutes 119 Mb
Lesson Pack 19 1 36 Minutes 91 Mb
Lesson Pack 20 1 30 Minutes 77 Mb
Lesson Pack 21 1 37 Minutes 91 Mb
Lesson Pack 22 1 24 Minutes 66 Mb
Lesson Pack 23 1 30 Minutes 75 Mb
Lesson Pack 24 1 39 Minutes 99 Mb
Lesson Pack 25 1 46 Minutes 115 Mb
  • Length: 13 hours and 6 minutes
  • Software: Maya 6, Photoshop
  • Format: DivX
  • Download Price: 49.95
  • Video Credits: 27