Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
I have attatched an object to a motion path, really simple. But I dont know how to make the object (spaceship) twist at certain positions along...
Thread by: undseth Subscribe
Views: 7,368
undseth
by Kurt
06-11-2002|03:42 PM
Replies: 18
Views: 7,368
Creature walk test...
Thread by: Kurt Subscribe
Views: 5,728
Kurt
by bingo
07-11-2002|05:30 PM
Replies: 18
Views: 5,728
Hi I'm a absolute beginer in Maya and although I've animated a lot in Max's Charakter Studio I am dizzy now about numbers of methods in creating...
Thread by: jovi Subscribe
Views: 2,434
jovi
by Kurt
11-11-2002|02:30 AM
Replies: 3
Views: 2,434
Hi Gang I have been reading my Learning Maya: Character Animation & Rigging Book whilst stuck in traffic going to work and it has been very...
Thread by: gazzamataz Subscribe
Views: 4,887
gazzamataz 13-11-2002|09:24 AM
Replies: 6
Views: 4,887
Hi all, The previous thread entitled 'facial animation' inspired me to upload a scene that I created last year at UNI. The scene will hopefully...
Thread by: Jim Subscribe
Views: 3,915
Kevin
by Kevin
13-11-2002|09:48 AM
Replies: 7
Views: 3,915
Hi guys, I have a character holding a cauldron via the cauldron's handle. The cauldron's handle is parented to the character's wrist. The cauldron...
Thread by: SSS Subscribe
Views: 1,803
SSS 17-11-2002|03:46 PM
Replies: 3
Views: 1,803
when creating playblasts, is there any way to display frame numbers ?
Thread by: undo Subscribe
Views: 2,685
undo
by tariqrf
21-11-2002|02:05 AM
Replies: 13
Views: 2,685
Hi all... I'm creating an articulated mechanical arm that I want to control with an IK skeleton/bone chain. eg from this... ...
Thread by: dkouts Subscribe
Views: 2,573
dkouts
by Kurt
22-11-2002|12:51 AM
Replies: 11
Views: 2,573
having a small problem w/ my tricycle in challenge. the front wheel and all its parts rotate real well, but i want to have the pedal rotate...
Thread by: BabyDuck Subscribe
Views: 2,386
BabyDuck 24-11-2002|02:30 PM
Replies: 2
Views: 2,386
Scene 2 of my school demo. Was my first real animation work.
Thread by: Kurt Subscribe
Views: 2,539
Kurt
by kbrown
24-11-2002|07:47 PM
Replies: 3
Views: 2,539
Is it only blend shape deformers that can be animated with sliders? or Is it possible to tie the opening/closing of a finger to a slider, where...
Thread by: dkouts Subscribe
Views: 1,785
dkouts
by dkouts
26-11-2002|02:07 AM
Replies: 7
Views: 1,785
A little problem a good friend of mine is having.... Seems they are locked when he tried to rotate them.... He sent me the file and after checking...
Thread by: Kevin
Views: 2,627
Kevin
by Kevin
28-11-2002|02:05 PM
Replies: 1
Views: 2,627
Hey there, I've been asked to animate a spider for a short film and I am looking for reference material, ordinarily my house is chock full of the...
Thread by: bingo Subscribe
Views: 1,509
bingo
by 3djoe
28-11-2002|02:53 PM
Replies: 3
Views: 1,509
Does anyone have an idea how a cat skeleton works? I'm completed lost
Thread by: Rodi Subscribe
Views: 1,354
Rodi
by Rodi
29-11-2002|12:38 AM
Replies: 5
Views: 1,354
hi, i'm working on an animation that will have a propeller attached to a submarine, the way i thought to do this would be to parent the propeller and...
Thread by: scraggs Subscribe
Views: 2,706
Tolerate 29-11-2002|07:24 PM
Replies: 6
Views: 2,706
Consider a simple leg joint chain : *Hip *Knee +Ankle OK, you can grab the ankle IK handle and drag the leg into a pose, but suppose...
Thread by: dkouts Subscribe
Views: 8,042
dkouts
by kbrown
02-12-2002|04:38 PM
Replies: 9
Views: 8,042
Can someone help me with gettint a snake to follow a path? When i try to animate a snake on the path it doesnt follow it exactly. I was wondering if...
Thread by: iron_tick Subscribe
Views: 2,110
iron_tick
by Kurt
03-12-2002|03:54 AM
Replies: 7
Views: 2,110
Hi people, I am animating a character at the moment doing afew walk's and run's, i'm animating the characters walk on 12's and have set the first...
Thread by: ade90054 Subscribe
Views: 4,147
ade90054
by DukerX
03-12-2002|06:49 PM
Replies: 4
Views: 4,147
I'm trying (very hard!!) to make a mecanical arm/industrial robot-thingy with the base rotating horisontally, and the other joints rotating...
Thread by: DukerX Subscribe
Views: 2,539
DukerX
by DukerX
03-12-2002|07:02 PM
Replies: 5
Views: 2,539
Hi all... When you model a characters head made up of a few seperate nurb patches all grouped under one parent Group Node called say "Final Head",...
Thread by: dkouts Subscribe
Views: 3,565
dkouts
by dkouts
06-12-2002|03:36 PM
Replies: 3
Views: 3,565
Hi people, Here's an animation test i'm working on at the moment, he's a low-poly character (2,293 polys) doing a run & jump. I'm fairly...
Thread by: ade90054 Subscribe
Views: 2,861
ade90054
by kal
07-12-2002|12:21 AM
Replies: 7
Views: 2,861
Greetings - a Skeleton / Bind question... I have modelled some pants for a character out of nurb patches, but I must be missing something when it...
Thread by: dkouts Subscribe
Views: 1,808
dkouts 11-12-2002|05:47 PM
Replies: 5
Views: 1,808
i have a character on trax (arms and legs in the same clip) and hes running, but i want to animate his arm as an extra to his animated arm in the...
Thread by: Nem Subscribe
Views: 5,327
Nem
by Nem
13-12-2002|01:07 AM
Replies: 15
Views: 5,327
While doing the Primitive Man tutorial in Maya E-book 'Learning Maya' all works fine until it comes to the point of duplicating the arm. After...
Thread by: dexter10 Subscribe
Views: 3,146
dexter10
by kbrown
17-12-2002|10:29 AM
Replies: 1
Views: 3,146
was bored on this rainy sunday afternoon so thought I'd try animating somthing to sound directly in maya... pretty(very!) rough around the edges...
Thread by: kal Subscribe
Views: 1,381
kal 17-12-2002|12:35 PM
Replies: 6
Views: 1,381
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