Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
I went through Mike's tutorial on UV poly texturing. I mapped all the faces on a head i modeled. I took a UV snapshot, brought it into Maya as a tga...
Thread by: greenleaf Subscribe
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greenleaf 29-02-2004|04:14 PM
Replies: 5
Views: 2,751
Is there any way for one of the kind souls with drawing Skills on the forum to maybe sketch out an Image reference of a male and female in a posed...
Thread by: R-Tillery Subscribe
Views: 1,304
R-Tillery 29-02-2004|10:09 PM
Replies: 5
Views: 1,304
Hmm, when trying to boolean 2 polygon objects -- they both disappear be it difference, union, or intersect. I know this is a very short question......
Thread by: Phopojijo Subscribe
Views: 1,554
justajames 11-01-2006|01:11 PM
Replies: 5
Views: 1,554
I could really use some help. This is probably a basic question, but I can't really find a clear answer. I want to create an HDR image, but a...
Thread by: JDigital Subscribe
Views: 1,311
JDigital 20-12-2005|07:14 PM
Replies: 5
Views: 1,311
Hey guys, how is the new year feeling till now? I have some problems with extruding text in maya. Does someone know a good tutorial, or how i can...
Thread by: Jaroehl Subscribe
Views: 1,178
Jaroehl
by Jaroehl
20-01-2006|01:46 PM
Replies: 5
Views: 1,178
I'm a newbie. I've project to creat a simple skin model with 3-layers sturcture. Someone can tell me what skill should be used to achive this aim?...
Thread by: anthelme Subscribe
Views: 1,601
swankymonkey 26-12-2005|11:48 PM
Replies: 5
Views: 1,601
Hello I´m the owner of the following Domain www.mayatutorials.de Since I decided in the course of my studies against 3D-Development, I would...
Thread by: akreis Subscribe
Views: 1,732
akreis 21-12-2005|06:53 PM
Replies: 5
Views: 1,732
Hey, just wondering what the best way to convert Maya files to 3dStudio max files is. I get alot of different answers, and was wondering what the...
Thread by: bahearn81 Subscribe
Views: 1,507
bahearn81 27-12-2005|02:20 PM
Replies: 5
Views: 1,507
Hello. I have a quick question. I'm having problems importing a video as an image plain. I get the error (unable to load ) I'm using Maya 6.o and...
Thread by: dobyfred Subscribe
Views: 1,897
dobyfred 10-01-2006|05:43 PM
Replies: 5
Views: 1,897
Hi there. I did a keyword search for HELIX and it came up with one answer. MAYA 7 has a HELIX tool. I have Maya 6.5. Can someone please point me...
Thread by: Geedie Subscribe
Views: 2,415
Geedie 28-12-2005|09:23 PM
Replies: 5
Views: 2,415
Hi, could some one plese tell me how to you "lock" the projection so that polys have the same colour when an object is animated. Thanks, Dave.
Thread by: Davebate Subscribe
Views: 1,129
Davebate 29-12-2005|08:16 PM
Replies: 5
Views: 1,129
I noticed I can't render paint effects with Mental Ray (am I wrong?) I figured out a simple solution: to convert the paint effects into a poly...
Thread by: edoplaza Subscribe
Views: 2,389
edoplaza 07-01-2006|01:03 AM
Replies: 5
Views: 2,389
Hey What would be the best starting point for me, a total n00b, wanting to learn modeling and animation in Maya? :) The only thing I have that...
Thread by: KjeXz Subscribe
Views: 2,055
netfrost 10-01-2006|03:14 PM
Replies: 5
Views: 2,055
Here's a very cool short CGI Film I found, done with Max 5.1 and Renderman. Some of you may have seen it allready. linkage
Thread by: THX1138 Subscribe
Views: 1,284
bleednose 15-01-2006|05:10 AM
Replies: 5
Views: 1,284
In this picture you can see that the objects have a very glossy finish and are also highly reflective. How can i create a shader/material like this?...
Thread by: stickyhead Subscribe
Views: 1,371
stickyhead 13-01-2006|01:10 AM
Replies: 5
Views: 1,371
What would you want to do first after you finished the model. Rigging or Textureing first?
Thread by: daffas Subscribe
Views: 1,313
daffas
by daffas
20-01-2006|09:08 PM
Replies: 5
Views: 1,313
I have successfully modeled and textured a Tennis ball, but I'm missing the Fuzz on it. Could somebody help my with easiest way to create the Fuzz?...
Thread by: aduguay Subscribe
Views: 3,401
aduguay
by aduguay
13-01-2006|03:34 AM
Replies: 5
Views: 3,401
How do you guys UV map hands? Im using maya but all the planar, cylindical etc seem to make a mess of it or distort it with the planar map. Auto...
Thread by: jhubbard Subscribe
Views: 3,805
jhubbard 13-01-2006|11:22 PM
Replies: 5
Views: 3,805
I've just downloaded from SM the Xray toggle script. I have copied the *.mel into program files/alias/maya... /scripts along with the other mel files...
Thread by: j5ive Subscribe
Views: 2,602
j5ive
by j5ive
19-01-2006|10:33 AM
Replies: 5
Views: 2,602
hello guys isnt Edge loops standard with maya 8.5? or do i need to add the plug in? cheers Sy :)
Thread by: magicsy Subscribe
Views: 1,241
magicsy
by magicsy
16-12-2007|11:24 PM
Replies: 5
Views: 1,241
Greetings everyone, I'm sure there is an easy solution to my problem, but being incredibly new I can't seem to find it. I am simply trying to add...
Thread by: littlegreenmen13 Subscribe
Views: 5,238
littlegreenmen13 06-02-2008|04:38 PM
Replies: 5
Views: 5,238
I'm currently trying to add fur to my anteater and I want either very short hair around the mouth/eyes or non at all. At first I used the paint fur...
Thread by: elephantinc Subscribe
Views: 6,946
elephantinc 10-03-2010|11:18 PM
Replies: 5
Views: 6,946
http://area.autodesk.com/maya2011 Edit: Looks like I spoke too soon. Some great new features coming in!
Thread by: NextDesign Subscribe
Views: 3,147
NextDesign
by ctbram
22-03-2010|05:39 PM
Replies: 5
Views: 3,147
When modeling a head do you prefer to model the ear separately and attach it later or model the ear as you model the head?
Thread by: Ozgalis Subscribe
Views: 1,491
Ozgalis
by Ozgalis
23-06-2011|07:56 PM
Replies: 5
Views: 1,491
So i created this polygonal bridge (image 1), and i was wondering how can i bend/curve the ends so that it looks like image 2?
Thread by: brop52 Subscribe
Views: 2,309
brop52
by brop52
06-03-2013|10:25 PM
Replies: 5
Views: 2,309
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