Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
hi guys whats the differrence between a bump map and a displacement map i always used to think they are the same thing
Thread by: murambi Subscribe
Views: 1,015
murambi
by murambi
22-03-2008|01:37 AM
Replies: 3
Views: 1,015
Hi guys after watching final fantasy:advent children all i could do was salivate over the gorgeous clothing and textures and wondered how the managed...
Thread by: murambi Subscribe
Views: 1,067
murambi
by mastone
26-03-2008|09:41 AM
Replies: 2
Views: 1,067
can someone pls direct me on a web tutorial on what hdri maps are and how to use them i would greatly appreciate it
Thread by: murambi Subscribe
Views: 1,555
murambi 02-04-2008|06:09 AM
Replies: 2
Views: 1,555
hi guys i polygonol modelled a head in maya and also uv mapped it....the question is how do i export the model to another program say 3ds max or...
Thread by: murambi Subscribe
Views: 1,037
murambi 24-04-2008|07:03 AM
Replies: 5
Views: 1,037
hi all anyone know where i can a good tutorial on creating complex particles and dynamic effects
Thread by: murambi Subscribe
Views: 1,039
murambi
by ragecgi
08-05-2008|05:10 AM
Replies: 4
Views: 1,039
HI guys im modeling a low res mesh of a human form the thing is i kinda cant find the difference between a normal map and a displacement...SO im...
Thread by: murambi Subscribe
Views: 881
murambi 24-05-2008|10:17 PM
Replies: 1
Views: 881
hi all a im noob attempting to model my first car.......now im about to model the lights for my car but i have no idea how im going to make them...
Thread by: murambi Subscribe
Views: 1,493
murambi
by BennyK
21-07-2008|11:38 AM
Replies: 3
Views: 1,493
hi all, just finished rigging a model and painted the weights across one half of the model.....the problem comes when i mirror the weights when i...
Thread by: murambi Subscribe
Views: 1,490
gubar
by gubar
25-07-2008|05:50 AM
Replies: 5
Views: 1,490
why why why what logical explanation would there be for the hair to stand up. im using the paintfx method to create hair and i have tried to adjust...
Thread by: murambi Subscribe
Views: 1,410
murambi 06-08-2008|10:58 AM
Replies: 4
Views: 1,410
hi all could some one please tell me how to import autoCAD files to maya
Thread by: murambi Subscribe
Views: 1,633
murambi 22-09-2008|09:42 AM
Replies: 1
Views: 1,633
hi how do you create a mirror material that reflects absolutely everthing in the scene
Thread by: murambi Subscribe
Views: 1,601
murambi 13-10-2008|04:36 PM
Replies: 1
Views: 1,601
hi all what can i do to view the whole scene when i rescale some objects its as if they disappear
Thread by: murambi Subscribe
Views: 885
murambi 16-10-2008|01:10 PM
Replies: 3
Views: 885
hi what shader can i use for metals such as alluminium, steel and the like(really shiny metals)
Thread by: murambi Subscribe
Views: 953
murambi
by Gen
17-10-2008|03:34 PM
Replies: 3
Views: 953
finally got mgs4 and it got me thinking that hideo kojima has pulled a quick one on us.just how old is solid snake i mean in mgs 3 he was 55 yrs old...
Thread by: murambi Subscribe
Views: 1,329
murambi
by murambi
25-10-2008|02:57 AM
Replies: 10
Views: 1,329
maya 64 | Page: 1 2
was thinking of upgrading to a 64-bit os...so will maya be noticably be quicker or not
Thread by: murambi Subscribe
Views: 3,006
murambi 03-11-2008|02:46 PM
Replies: 21
Views: 3,006
hey never done this before so i want to learn everything about overclocking cards i have a geforce 7200 gs card to experiment with fast i would...
Thread by: murambi Subscribe
Views: 1,030
curtis08 06-11-2008|05:32 PM
Replies: 1
Views: 1,030
Been using maya for a little bit(lately more seriously)now and i luv everybit of it except uv mapping......yuuuuck but the thing is i keep seeing...
Thread by: murambi Subscribe
Views: 1,090
murambi
by murambi
15-11-2008|10:23 PM
Replies: 6
Views: 1,090
who modelled kratos of god of war?
Thread by: murambi Subscribe
Views: 1,469
jali
by jali
23-11-2008|10:56 AM
Replies: 4
Views: 1,469
Hi all what do guys usually do for inspiration as of now im feeling abit un-inspired
Thread by: murambi Subscribe
Views: 2,131
marlonjohn 04-12-2008|09:02 AM
Replies: 18
Views: 2,131
check out this guys website you will love his vfx shots http://www.lysator.liu.se/~zap/main.html
Thread by: murambi Subscribe
Views: 1,116
murambi
by Chirone
04-12-2008|11:55 AM
Replies: 7
Views: 1,116
recently got attacked by a virus and after removing got this errors whenever i boot up windows. im i likely to encounter any problems?
Thread by: murambi Subscribe
Views: 1,110
The Architect 05-12-2008|03:04 PM
Replies: 2
Views: 1,110
decided to learn abit of zbrush3 so i imported a model i had from maya and guess what the silly program does.... it mirrors it across its x axis(maya...
Thread by: murambi Subscribe
Views: 1,725
murambi 11-03-2009|11:43 PM
Replies: 11
Views: 1,725
how comes games straight from console to pc require such large resources it really doesnt make sense and its very disheartening
Thread by: murambi Subscribe
Views: 900
The Architect 12-12-2008|06:04 AM
Replies: 3
Views: 900
see how hard guys have to work to make things look this good http://www.todarrinhudson.com/2008/10/gran-turismo.html
Thread by: murambi Subscribe
Views: 1,205
Acid44
by Acid44
22-01-2009|09:22 PM
Replies: 4
Views: 1,205
hi all is it possible to add a bump map to a di-electric material
Thread by: murambi Subscribe
Views: 977
murambi 10-02-2009|11:53 AM
Replies: 1
Views: 977
Showing threads 12501 to 12525 of 19380
Currently Active Users 296 ( 0 members & 296 guests)
Threads in Forum : Maya Basics & Newbie Lounge
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off