Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
I'm trying some simple smoke rendering and I'm getting the following error: Warning: Texture file Smoke doesn't exist, node file1 Any idea what...
Thread by: clebo99 Subscribe
Views: 2,727
clebo99 08-01-2009|10:01 PM
Replies: 4
Views: 2,727
I am a newbie. I got Maya 2009 for work and was asked to do what seems to be a simple animation: Dollar signs that float up from one source in a...
Thread by: HowFree Subscribe
Views: 3,086
HowFree
by Dann
08-01-2009|09:13 PM
Replies: 4
Views: 3,086
I have an idea of video taping a body of water and then bringing it into maya and modeling something popping out of the water but I have no idea how...
Thread by: Rhetoric Camel Subscribe
Views: 4,168
Rhetoric Camel
by ragecgi
27-12-2008|04:00 AM
Replies: 11
Views: 4,168
Hi, Where can I find decent Maya Fluids tutorials on the internet? I'm using Maya fluids for the first time, but I really don't want to...
Thread by: trekg4 Subscribe
Views: 3,654
trekg4
by trekg4
12-12-2008|02:59 PM
Replies: 6
Views: 3,654
I am modeling a sewer at the moment and there is going to be a water particle flowing from the roof and when it hits the water in the sewer i want...
Thread by: mklem3 Subscribe
Views: 1,911
mklem3
by ragecgi
10-12-2008|01:19 PM
Replies: 1
Views: 1,911
Hi there, I'm doing a little simulation of a rope attached to an object. So far so good: Using hair I attached the follicle to the object, and made...
Thread by: phonk Subscribe
Views: 1,947
phonk
by phonk
30-10-2008|05:51 PM
Replies: 0
Views: 1,947
Hey, I'm trying to find a way to make a 'goal' for Rigid Bodies, I'm guessing I will have to use expressions on the RB's impulse directions but am...
Thread by: bendingiscool Subscribe
Views: 1,983
bendingiscool 25-10-2008|06:37 AM
Replies: 0
Views: 1,983
Hi Rage. Here is that new thread, ;). Just to reiterate, I have a gift box with a ribbon on the top lid and I am trying to simulate the box...
Thread by: erikober Subscribe
Views: 4,786
erikober
by mirek03
23-10-2008|06:47 PM
Replies: 8
Views: 4,786
Hello. Trying to setup something simple, but no joy. Just as a test: Two poly cubes, one above the other. The one above is thinner than the...
Thread by: erikober Subscribe
Views: 2,505
erikober
by ragecgi
22-10-2008|03:07 PM
Replies: 6
Views: 2,505
How would I go if I want to simulate a ground covered with little stones like on the picture below? my first idea was to create a particle cloud,...
Thread by: Falott Subscribe
Views: 3,506
Falott
by Falott
07-10-2008|03:32 AM
Replies: 6
Views: 3,506
1st issue - a stable vortexField i have a particle swarm of 50.000 with random radii. a a turbulenceField has been applied to create pattern....
Thread by: Falott Subscribe
Views: 2,958
Falott
by ragecgi
26-09-2008|08:53 PM
Replies: 5
Views: 2,958
Does anyone know the mel command to kill specified particles? I need to kill off some particles based on time and their particleId. I have the code...
Thread by: Dann Subscribe
Views: 1,818
Dann
by Dann
22-09-2008|11:13 AM
Replies: 0
Views: 1,818
So I'm just trying to figure out Maya's hair systems. What I'm trying should be easy, but I can't get it right. I need to create a steel cable...
Thread by: Dann Subscribe
Views: 2,039
Dann
by Dann
19-09-2008|03:34 PM
Replies: 0
Views: 2,039
Hi I am working in maya dynamics can any one mail me where can i get good tutorials for fluid effects,hair and fur,ncloth pls mail me
Thread by: Karthikeyan.nrk Subscribe
Views: 1,831
Karthikeyan.nrk
by ragecgi
10-09-2008|10:19 PM
Replies: 2
Views: 1,831
hi there, could anyone show me or give me hints as to how to create an explosion effect, like the one found among the videos in the maya help...
Thread by: jacobtwumasi Subscribe
Views: 2,360
jacobtwumasi 10-09-2008|04:35 AM
Replies: 9
Views: 2,360
I'm trying to get a nice flame/smoke effect for a missile that I'm going to use in an animation. I can get a very nice smoke effect but nothing...
Thread by: jm82792 Subscribe
Views: 2,460
jm82792
by jm82792
06-09-2008|02:22 PM
Replies: 5
Views: 2,460
hey got some questions im modelling a creature which has an huge mouth and big teeth and want to have him dripping saliva as he opens his mouth. And...
Thread by: anasasis Subscribe
Views: 3,149
anasasis
by ragecgi
04-09-2008|12:19 PM
Replies: 3
Views: 3,149
Hey guys, I would like to be able to emit fluids at collisions points (similar to particles' version), for instance if i had some geometry go...
Thread by: bendingiscool Subscribe
Views: 2,414
bendingiscool 28-08-2008|10:41 PM
Replies: 2
Views: 2,414
Hello. I hope this hasn't been asked already, and I also hope it's not too advanced for the newbie forum. I'm still a newbie at least. I'd like to...
Thread by: InverseTelecine Subscribe
Views: 2,966
InverseTelecine
by ragecgi
28-08-2008|02:58 AM
Replies: 7
Views: 2,966
Hi! I've got a fun one here. I've made a nice simple basic stickfigure that I'd like to collapse after a bit of running. Now for the structure of...
Thread by: Edward256 Subscribe
Views: 3,776
Edward256 27-08-2008|06:59 AM
Replies: 2
Views: 3,776
Hey all. I'm working a piece that involves water running from a sink faucet. I've reached a good point where I have the water emitting from the...
Thread by: andymation Subscribe
Views: 2,110
andymation 18-08-2008|01:20 AM
Replies: 1
Views: 2,110
hey i want to emit a particle every time an object rotates 90 in the Z axis. float $Value = "getAttr frontGunGroup.rz";//gets the .rz //value...
Thread by: pbman Subscribe
Views: 2,028
pbman
by pbman
11-08-2008|04:45 PM
Replies: 3
Views: 2,028
Hey, not sure if this is right forum for it, but I was wondering how I would go about converting geometry into a fluid, if anyone has used houdini...
Thread by: bendingiscool Subscribe
Views: 4,111
bendingiscool 10-08-2008|11:36 AM
Replies: 2
Views: 4,111
How do I increase the subdivisions in my ocean shader? i’m getting these strange triangular reflections and bumpy surfaces (see below) that seem to...
Thread by: adevejian Subscribe
Views: 2,309
adevejian
by ragecgi
07-08-2008|11:07 PM
Replies: 5
Views: 2,309
I imported my mesh of a simple drop of water splashing into a pool. wondering how I can constrain a camera so that it follows the drop -- so that the...
Thread by: richchong Subscribe
Views: 2,747
richchong
by Gen
05-08-2008|03:40 AM
Replies: 3
Views: 2,747
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