Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 20-07-2005 , 04:08 PM
inspector lee's Avatar
Inspector Lee
Join Date: Feb 2005
Location: San Francisco
Posts: 22

1st Finished Work

This is the first thing I've designed, modelled and textured. It's a whole lotta work!
user added image
and here's a link, if you'd like to see more renders: Link

# 2 20-07-2005 , 04:17 PM
Total Rookie's Avatar
Registered User
Join Date: May 2005
Location: Where do u think I am right now? Alright, I'll tell y' all... I'm at Gnomon Workshop and Highend3d sites...Hehehehe...just kiddin':)!!!!Oh, I'm not a ego member anymore? Cool!!!! I'm a Senior Member now!!!!
Posts: 599
The Yellow Submarine...tan-tan...The Yellow Submarine...


Anyone here plays Tibia?

Add me to your MSN list

Tibia is the best MMORPG that i've ever seen...xD
# 3 20-07-2005 , 11:57 PM
mhcannon's Avatar
Subscriber
Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
Nice work... now it needs a suitable setting.



AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."
# 4 21-07-2005 , 12:05 AM
inspector lee's Avatar
Inspector Lee
Join Date: Feb 2005
Location: San Francisco
Posts: 22

Environment

Yeah, I'm working on a suitable environment. I'm actually storyboarding a shot sequence first, so I won't build any more environment than necessary. I've made a couple fish to throw in as well. Hope this all works.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads