Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 19-11-2010 , 06:34 PM
ColdWave's Avatar
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Location: Bulgaria, Vidin
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Dominance War V

This is my Wip of my character.


I'm thinking of a character which is moving on clouds but still able to jump of them and fight.
sword + 2 big gloves for hand combat ( smth like god of war III Hercules gloves ) + Some leather armor, wings from the boots, helmet, some bands and some metal chest armor, lightning bolt device on his should ( Like alien vs predator if there are polys), rays coming out from the clouds.

Type : War General

Leading the army of sky/heaven.

Based on Heaven and Zeus.


C&C welcomed



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Last edited by Miss_Nova; 03-12-2010 at 09:52 PM. Reason: Thumbnail
# 2 19-11-2010 , 09:46 PM
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Hi coldwave
I think the sword is a little over sized and maybe his head dress could be bigger as he is a general.............dave




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# 3 19-11-2010 , 10:00 PM
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Sword - Darksiders style

About the helmet yes you have a point 10x !!

# 4 24-11-2010 , 05:07 PM
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